AI Insights · Timothy · April 2024
Top 5 Idle RPG Apps in Austria: Q1 2024 Performance
Discover the performance trends of the top 5 Idle RPG apps on a unified platform in Austria during Q1 2024, including their weekly downloads, revenue, and active users.
During the first quarter of 2024, the top 5 Idle RPG applications in Austria demonstrated varied performance trends across weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Legend of Mushroom from Joy Nice Games saw significant growth in weekly revenue, starting at approximately $13.7K in early March and peaking at around $43.4K by the end of the month. Weekly downloads showed a declining trend, beginning at 7.7K and dropping to 3.2K. Active users fluctuated, initially at 6.1K, peaking at nearly 9K mid-month, and then settling at 7.7K.
Nobody's Adventure Chop-Chop by 37GAMES GLOBAL experienced a peak in weekly revenue at approximately $9.7K in late January. However, this figure declined to around $4.2K by the end of March. Weekly downloads also saw a downward trend, from 1.6K in early January to just 38 by the end of the quarter. Active users followed a similar pattern, starting at 1.4K, peaking at 4.7K mid-January, and declining to about 1.6K by late March.
Legend of Slime: Idle RPG War from AppQuantum had a modest performance in weekly revenue, with peaks at $3.2K in mid-February and fluctuations around $1.6K to $1.7K toward the end of the quarter. Weekly downloads showed a gradual increase, starting at just 47 in early January and reaching 365 by late March. Active users saw steady growth from 526 in early January to 897 by the end of the quarter.
Slime Village by Seikami demonstrated steady weekly revenue growth, peaking at around $466 in late February and maintaining figures around $400 in March. Downloads fluctuated initially, peaking at 395 in early March before stabilizing around 230. Active users showed a positive trend, growing from 364 in early January to 590 in early March, then slightly declining to 413 by the end of the quarter.
Overmortal by LTGAMES GLOBAL had a relatively stable weekly revenue, peaking at approximately $2.2K in late March. Weekly downloads showed a declining trend from 337 in early January to just 49 by late March. Active users also saw a decrease, starting at 405 and dropping to 156 by the end of the quarter.
For more detailed insights and data, please visit Sensor Tower.